AI Insights · Timothy · June 2025
Top 5 Match 3 Games on Unified Platform in Bulgaria: Q2 2025
Explore the performance of the top 5 Match 3 games in Bulgaria during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the Match 3 games category in Bulgaria showcased interesting trends across unified platforms. Here's a closer look at the top performers in this category.
Brainrot Merge: Drop Puzzle by Getsmart LLC saw a significant rise in weekly downloads in May, peaking at around 21.8K. However, a sharp decline followed, with downloads dropping to just 66 by the end of June. Active users mirrored this trend, starting at 1.2K in early April and escalating to over 34K by late May before reducing to approximately 12.4K at the close of the quarter. Revenue remained negligible throughout the period.
Tile Club - Matching Game from GamoVation maintained a steady flow of downloads, with numbers hovering around 3.5K to 4.9K throughout the quarter. The game's weekly revenue was relatively stable, ranging between $32 and $122. Active users increased towards the end of the quarter, reaching over 44K.
Merge Fellas by Popa Radu experienced a notable surge in downloads at the start of May, reaching a high of 15K before gradually declining to about 1K by June's end. Revenue showed a gradual increase, peaking at $48 in late June. The active user base saw a significant rise early in the quarter, peaking at 33.5K, but then tapered off to around 10.8K by the quarter's end.
Tile Explorer: Tiles Clear! from Oakever Games displayed a steady increase in weekly downloads, peaking at over 6.4K by the end of June. The game's revenue was modest, with a peak of $21 in mid-June. Active users saw consistent growth, reaching nearly 27.6K by the end of the quarter.
Lastly, Royal Match from Dream Games retained strong performance metrics. Weekly revenue remained robust, peaking at approximately $12.8K in late June. Downloads fluctuated between 1.5K and 3.7K, while active users consistently stayed high, reaching a peak of over 83.5K in early June.
These insights are based on data from Sensor Tower, where you can explore more detailed analytics and trends for these popular games.